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Leaven:
Give me a minute. Okay. The numbers are markers; points on the map, right? Worth:
Right. Leaven:
And how do you map a point that keeps moving? Worth:
Permutations. Quentin:
Permu - what? Leaven:
Permutations. A list of all the coordinates that the room passes through. Like, a map that tells you where The room starts, how many times it moves, and where it moves to. Quentin:
The number tells you all that? Leaven:
I don't know. See, I've been looking at only one point on the map. Which is probably the starting position. All I saw was what the Cube looked like before it started to move. Quentin:
Okay, so it's moving. How do we get out? Leaven:
27. - I know where the exit is. Quentin:
[standing up]
Where? Leaven:
[ferociously]
Stay away from me. Worth:
Back off, Quentin! Quentin:
I just want to know. Don't you want to know? Leaven:
[to Worth]
You remember that room we passed through before? The one with the coordinate larger than 26? Worth:
What about it? Leaven:
That coordinate placed the room outside the cube. Worth:
A bridge! Leaven:
Right! But only in its original position. Quentin:
What are you talking about? Leaven:
Look. The room starts off as a bridge. And then it moves its way through the maze, which is where we ran into it. But, at some point, it must return to its original position. Worth:
So the bridge is only a bridge... Leaven:
For a short period of time. This thing is like a giant combination lock. When the rooms are in their starting position, the lock is open. But When they move out of alignment, the lock closes!
Give me a minute. Okay. The numbers are markers; points on the map, right? Worth:
Right. Leaven:
And how do you map a point that keeps moving? Worth:
Permutations. Quentin:
Permu - what? Leaven:
Permutations. A list of all the coordinates that the room passes through. Like, a map that tells you where The room starts, how many times it moves, and where it moves to. Quentin:
The number tells you all that? Leaven:
I don't know. See, I've been looking at only one point on the map. Which is probably the starting position. All I saw was what the Cube looked like before it started to move. Quentin:
Okay, so it's moving. How do we get out? Leaven:
27. - I know where the exit is. Quentin:
[standing up]
Where? Leaven:
[ferociously]
Stay away from me. Worth:
Back off, Quentin! Quentin:
I just want to know. Don't you want to know? Leaven:
[to Worth]
You remember that room we passed through before? The one with the coordinate larger than 26? Worth:
What about it? Leaven:
That coordinate placed the room outside the cube. Worth:
A bridge! Leaven:
Right! But only in its original position. Quentin:
What are you talking about? Leaven:
Look. The room starts off as a bridge. And then it moves its way through the maze, which is where we ran into it. But, at some point, it must return to its original position. Worth:
So the bridge is only a bridge... Leaven:
For a short period of time. This thing is like a giant combination lock. When the rooms are in their starting position, the lock is open. But When they move out of alignment, the lock closes!
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Movie Summary
Six complete strangers with widely varying personalities are involuntarily placed in an endless maze containing deadly traps.


