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So, I was very happy that I was
able to make something that was both faster and, in some ways, higher quality by
making a slightly different set of trade-offs while still getting all this new
flexibility with the angled walls which really defined the
Doom map-making space
able to make something that was both faster and, in some ways, higher quality by
making a slightly different set of trade-offs while still getting all this new
flexibility with the angled walls which really defined the
Doom map-making space
Full Transcript
00:00:01.000 --> 00:00:04.253
So, I was very happy that I was
able to make something that was both
00:00:04.295 --> 00:00:08.549
faster and, in some ways, higher quality by
making a slightly different set of trade-offs
00:00:08.632 --> 00:00:11.719
while still getting all this new
flexibility with the angled walls
00:00:11.076 --> 00:00:14.068
which really defined the
Doom map-making space.
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Movie Summary
A documentary about first-person shooter video games.