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The simple Dungeons and
Ultima ones were just colored lines drawing the hallways.
It wasn't free-moving like Hovertank, but that's the simplest way you can do it is just to palace colors on the walls,
the two shades of it create depth
Ultima ones were just colored lines drawing the hallways.
It wasn't free-moving like Hovertank, but that's the simplest way you can do it is just to palace colors on the walls,
the two shades of it create depth
Full Transcript
00:00:01.000 --> 00:00:04.629
The simple Dungeons and
Ultima ones were just colored
00:00:04.796 --> 00:00:09.133
lines drawing the hallways.
It wasn't free-moving like Hovertank, but
00:00:09.003 --> 00:00:11.469
that's the simplest way you can do it is
00:00:11.636 --> 00:00:16.599
just to palace colors on the walls,
the two shades of it create depth.
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Movie Summary
A documentary about first-person shooter video games.