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And what it ended up being was
kind of this real accusatory, hard-hitting like,
"So how do you feel "about making a video game
that encourages people "to shoot cops?" - And it was, it was
our first experience in how video games were
directly impacting the entertainment community, and through the media,
society as a whole - You know, in some ways,
I think the old saying is bad publicity is
never really bad
kind of this real accusatory, hard-hitting like,
"So how do you feel "about making a video game
that encourages people "to shoot cops?" - And it was, it was
our first experience in how video games were
directly impacting the entertainment community, and through the media,
society as a whole - You know, in some ways,
I think the old saying is bad publicity is
never really bad
Full Transcript
00:00:01.000 --> 00:00:05.209
And what it ended up being was
kind of this real accusatory,
00:00:05.209 --> 00:00:08.125
hard-hitting like,
"So how do you feel
00:00:08.125 --> 00:00:10.667
"about making a video game
that encourages people
00:00:10.667 --> 00:00:12.084
"to shoot cops?"
00:00:12.084 --> 00:00:16.209
- And it was, it was
our first experience in
00:00:18.209 --> 00:00:22.167
how video games were
directly impacting
00:00:23.334 --> 00:00:25.375
the entertainment community,
00:00:25.375 --> 00:00:29.025
and through the media,
society as a whole
00:00:31.005 --> 00:00:34.003
- You know, in some ways,
I think the old saying is
00:00:34.003 --> 00:00:36.075
bad publicity is
never really bad.
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Movie Summary
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games (Mortal Kombat, NBA JAM, and others) of all time.