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That traditional
gaming audience that wants to find secrets, that needs to collect
every coin in the game, that wants to know every
secret warp in every level, that absolutely was catnip to all of the hard-core
gamers that were like, "Well, I know something
you don't know." - [Game] No way!
gaming audience that wants to find secrets, that needs to collect
every coin in the game, that wants to know every
secret warp in every level, that absolutely was catnip to all of the hard-core
gamers that were like, "Well, I know something
you don't know." - [Game] No way!
Full Transcript
00:00:01.000 --> 00:00:03.792
- That traditional
gaming audience
00:00:03.792 --> 00:00:05.208
that wants to find secrets,
00:00:05.208 --> 00:00:07.792
that needs to collect
every coin in the game,
00:00:07.792 --> 00:00:10.292
that wants to know every
secret warp in every level,
00:00:11.917 --> 00:00:14.125
that absolutely was catnip
00:00:14.125 --> 00:00:16.167
to all of the hard-core
gamers that were like,
00:00:16.167 --> 00:00:17.917
"Well, I know something
you don't know."
00:00:18.708 --> 00:00:19.917
- [Game] No way!
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Movie Summary
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games (Mortal Kombat, NBA JAM, and others) of all time.