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When you're on a display
stand inside of a retail store, you have the opportunity to
sell your product to somebody who maybe doesn't live in
the digital ecosystem at all and there are still millions
of those video game consumers out there and Sionix knows
this, they're not stupid and they're like, well we
have a massive audience here but we could have an even
bigger audience if we're at retail and that's why you
sometimes see games that are successful on digital finally
take the leap to retail once they have a critical mass
stand inside of a retail store, you have the opportunity to
sell your product to somebody who maybe doesn't live in
the digital ecosystem at all and there are still millions
of those video game consumers out there and Sionix knows
this, they're not stupid and they're like, well we
have a massive audience here but we could have an even
bigger audience if we're at retail and that's why you
sometimes see games that are successful on digital finally
take the leap to retail once they have a critical mass
Full Transcript
00:00:01.000 --> 00:00:04.917
- When you're on a display
stand inside of a retail store,
00:00:04.917 --> 00:00:08.997
you have the opportunity to
sell your product to somebody
00:00:08.997 --> 00:00:10.836
who maybe doesn't live in
the digital ecosystem at all
00:00:10.836 --> 00:00:13.839
and there are still millions
of those video game consumers
00:00:13.839 --> 00:00:16.798
out there and Sionix knows
this, they're not stupid
00:00:16.798 --> 00:00:19.235
and they're like, well we
have a massive audience here
00:00:19.235 --> 00:00:21.089
but we could have an even
bigger audience if we're at
00:00:21.089 --> 00:00:23.979
retail and that's why you
sometimes see games that are
00:00:23.979 --> 00:00:26.503
successful on digital finally
take the leap to retail
00:00:26.503 --> 00:00:29.202
once they have a critical mass.
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Movie Summary
A feature-length documentary on local video game stores and the final days of physical media.