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Harmon pushes her pawn to rook three,attacking Borgov's bishop. -- Borgov castles. Harmon must now decide to open the game or keep it closed. White has the advantage. Since it always has the first move,it always has the advantage. I read that when computerslearn to play chess, and play against other computers, White will always winbecause of the first move. Like tic-tac-toe. Borgov's not a machine. That you know of
Full Transcript
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Harmon pushes her pawn
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to rook three attacking Borgov's bishop
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pieces clatter chess clock button clicks
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Diaz Borgov castles
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Harmon must now decide
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to open the game or keep it closed
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Mike White has the advantage
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Since it always has the first move it always has the advantage
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I read that when computers learn to play chess
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and play against other computers
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White will always win because of the first move
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Like tic tac toe
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Borgov's not a machine
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Matt chuckles That you know of laughs
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piece slides chess clock button clicks
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chess clock ticking
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pensive music continues
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تدفع هارمون بيدقها إلى مربع الطابية 3 وتهاجم فيل بورغوف
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يقوم بورغوف بالتحصين
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على هارمون الآن أخذ القرار بفتح اللعبة أو تركها مغلقة
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تسير الأمور في صالح الأبيض
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تكون الأمور في صالحه دوم ا لأنه يحصل على أول حركة
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قرأت أنه حين تتعلم الحواسيب لعب الشطرنج
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وتبدأ في اللعب ضد حواسيب أخرى
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سيفوز اللون الأبيض دوم ا لأنه يلعب أول ا
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كلعبة إكس أو
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بورغوف ليس بآلة
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على حد علمك
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হ রম ন ত র স ন যক ন ক র ত ত য ঘর এগ য দ ল ন বর গ ভ র হ ত ক আক রমণ কর
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বর গ ভ ক য সল করল ন
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হ রম ন'ক এখন স দ ধ ন ত ন ত ই হব
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খ ল ট ক আক রমণ ত মক ন ক রক ষণ ত মক র খব ন
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স দ ঘ ট স ব ধ প ব
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য হ ত প রথম চ ল স ই দ ব ত ই সবসময স ব ধ জনক অবস থ ন ই থ কব
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একজ য গ য পড ছ ল ম যখন কম প উট র দ ব খ ল শ খ
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আর অন য কম প উট র র ব পক ষ খ ল
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সবসময স দ ই জ ত ত র প রথম চ ল র ক রণ
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ট ক ট য ক ট এর মত
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বর গ ভ ত ম শ ন নয দ খ মন হয আর ক
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哈蒙将兵移往车线第三格 进攻博戈夫的象
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博戈夫使出王车易位
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这时哈蒙必须决定要开放棋局 还是维持封闭
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白方占有优势
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毕竟由白方开局 走第一步通常都占有优势
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我是看电脑对弈好几次后发现的
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白方总是胜出 因为白方走第一步
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就像三连棋一样
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博戈夫不是一部机器
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那可不一定
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Harmonica pomiče pješaka na a6 i napada Borgovljeva lovca
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Borgov rokira
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Harmonica mora odlučiti hoće li otvoriti igru ili će ona ostati zatvorena
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Bijeli ima prednost
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Budući da igra prvi uvijek ima prednost
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Pročitao sam da kad računala igraju šah međusobno
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Bijeli uvijek pobjeđuje jer igra prvi
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Kao u igri kružić i križić Borgov nije stroj
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Tko zna
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Harmonová táhne pěšcem na V3 a napadá Borgovova střelce
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Borgov hraje rošádu
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Teď se Harmonová musí rozhodnout zda hrát otevřenou nebo zavřenou hru
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Bílý je ve výhodě
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Protože má vždycky první tah má vždycky výhodu
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Četl jsem že až se počítače naučí šachy
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a budou hrát proti sobě
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vždycky vyhraje bílý protože začíná
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Jako v piškvorkách
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Borgov není stroj
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Aspoň pokud ty víš
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Harmon flytter sin bonde til a6 og truer Borgovs løber
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Borgov rokerer
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Harmon må beslutte at åbne spillet eller holde det lukket
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Hvid har fordelen
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Da hvid altid trækker først har de altid fordelen
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Jeg har læst at når computere lærer skak og spiller mod andre computere
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vinder hvid altid på grund af første træk
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Ligesom kryds og bolle Borgov er ikke en maskine
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Så vidt du ved
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Harmon duwt haar pion naar toren drie en valt Borgovs loper aan
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Borgov rokeert
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Harmon moet nu beslissen om het spel te openen of gesloten te houden
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Wit is in het voordeel
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Omdat het de eerste zet heeft heeft het voordeel
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Ik las dat als computers leren schaken en tegen andere computers spelen
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wit altijd wint vanwege de eerste zet
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Net als boter kaas en eieren
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Borgov is geen machine
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Voor zover je weet
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Harmon työntää sotilaansa a6 een ja uhkaa Borgovin lähettiä
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Borgov linnoittaa
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Harmonin pitää päättää avatako peli vai pitääkö se suljettuna
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Etu on valkoisella
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Se siirtää ensimmäiseksi joten sillä on aina etu
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Luin että kun tietokoneet oppivat pelaamaan muita koneita vastaan
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valkoinen voittaa aina aloittamisensa takia
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Ihan kuin ristinollassa
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Borgov ei ole kone Tietääksesi
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Harmon pousse son pion en a6 attaquant le fou de Borgov
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Borgov roque
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Harmon doit décider si elle veut jouer la sicilienne ouverte ou fermée
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Les Blancs ont l'avantage vu qu'ils jouent toujours en premier
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Quand des ordinateurs apprenant les échecs s'affrontent
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les Blancs gagnent toujours comme ils ont commencé
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Comme au morpion
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Borgov n'est pas une machine
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Ça c'est ce que tu crois
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Harmon zieht ihren Bauer nach a6 und greift damit Borgows Läufer an
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Borgow rochiert
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Harmon muss nun entscheiden ob sie das Spiel öffnet oder geschlossen hält
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Weiß hat den Vorteil
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Durch den ersten Zug hat es immer den Vorteil
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Ich las wenn Computer Schach lernen und gegen andere Computer spielen
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gewinnt Weiß immer wegen des ersten Zuges
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Wie Drei gewinnt
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Borgow ist keine Maschine
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Soweit du weißt
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Η Χάρμον σπρώχνει το πιόνι της στο α6 απειλώντας τον αξιωματικό του Μποργκόφ
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Ο Μποργκόφ κάνει ροκέ
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Η Χάρμον πρέπει τώρα να αποφασίσει αν θα ανοίξει το παιχνίδι
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ή αν θα το κρατήσει κλειστό
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Ο Λευκός έχει αβαντάζ
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Κάνει την πρώτη κίνηση άρα έχει πάντα το αβαντάζ
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Όταν οι υπολογιστές μάθουν να παίζουν σκάκι
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εναντίον άλλων υπολογιστών
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θα κερδίζει πάντα ο Λευκός λόγω της πρώτης κίνησης
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Όπως γίνεται στην τρίλιζα
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Ο Μποργκόφ δεν είναι μηχανή
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Απ' όσο ξέρεις
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הרמון מעבירה את הרגלי שלה לצריח שלוש ותוקפת את הרץ של בורגוב
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בורגוב מבצע הצרחה
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הרמון חייבת להחליט כעת האם לפתוח את המשחק או להשאיר אותו סגור
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ללבן יש יתרון
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מכיוון שתמיד יש לו את המהלך הראשון תמיד יש לו יתרון
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קראתי שכשמחשבים לומדים לשחק שחמט
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ומשחקים נגד מחשבים אחרים
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הלבן תמיד ינצח בגלל המהלך הראשון
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כמו איקס עיגול
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בורגוב הוא לא מכונה
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למיטב ידיעתך
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Harmon a gyalogját a6 ra tolja támadva ezzel Borgov futóját
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Borgov sáncol
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Harmonnak el kell döntenie hogy nyitott vagy zárt játékot akar
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A világosnak előnye van
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Mivel mindig ő lép elsőnek mindig előnye van
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Majd amikor a számítógépek más gépekkel sakkoznak
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mindig a világos fog nyerni az előny miatt
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Olyan mint az amőba
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Borgov nem gép
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Ez még nem biztos
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Harmon mendorong pionnya ke benteng tiga menyerang gajah Borgov
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Borgov melakukan rokade
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Harmon sekarang harus memutuskan
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untuk membuka permainan atau tetap menutupnya
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Putih punya keunggulan
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Karena selalu bergerak lebih dahulu ia selalu punya keunggulan
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Aku baca itu saat komputer belajar bermain catur
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dan melawan komputer lain
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Putih akan selalu menang karena bergerak lebih dahulu
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Seperti silang bulat silang
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Borgov bukan mesin
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Itu setahumu
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Harmon mette il pedone in a6 attaccando l'alfiere di Borgov
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Borgov arrocca
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Harmon deve decidere se giocare la Siciliana Aperta o Chiusa
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Il bianco ha il vantaggio Con la prima mossa è sempre in vantaggio
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Ho letto che quando i computer giocheranno a scacchi tra loro
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il bianco vincerà sempre per la prima mossa
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Come nel tris Borgov non è una macchina
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Per quanto ne sai
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ハーモンはポーンR3で ビショップを攻撃
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キャスリング
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オープンかクローズドか
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ハーモンは決断を 迫られます
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白番は有利だ
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常に先手なんだから当然さ
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コンピューター同士で 対局をさせたら
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必ず白が勝つらしいよ
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三目並べと同じだ
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ボルゴフは人間よ
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もっともだ
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하먼이 폰을 룩열 3행으로 행마해 보르고프의 비숍을 공격합니다
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보르고프의 캐슬링
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하먼이 이제 결정해야겠군요
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열린 게임으로 갈지 닫힌 채로 둘지요
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백이 유리해
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항상 첫수를 두니까 매번 유리한 거지
00:00:27.417 --> 00:00:29.792
어디서 읽었는데 컴퓨터가 체스를 익혀
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다른 컴퓨터랑 대국하면
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그 첫수 때문에 백이 항상 이길 거래
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틱택토 게임처럼
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보르고프는 기계가 아니야
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그거야 모르지
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Harmon menggerakkan bidaknya ke tir tiga menyerang gajah Borgov
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Borgov berkubu
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Kini Harmon perlu buat keputusan sama ada nak buka permainan atau biar ia tertutup
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Putih ada kelebihan
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Ia sentiasa mula dahulu ia sentiasa ada kelebihan
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Saya baca apabila komputer belajar main catur dan lawan komputer lain
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Putih akan sentiasa menang kerana ia yang mula dulu
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Seperti permainan kandang babi
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Borgov bukan mesin
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Setakat yang kita tahu
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Harmon flytter bonden sin til a6 og angriper Borgovs løper
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Borgov rokerer
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Harmon må nå avgjøre om hun skal åpne spillet eller holde det lukket
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Hvit har overtaket Siden hvit alltid spiller først har den alltid en fordel
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Når datamaskiner lærer å spille sjakk og spiller mot andre maskiner
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vil hvit alltid vinne på grunn av første trekk
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Som med bondesjakk
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Borgov er ikke en maskin
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Så vidt du vet
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Harmon wychodzi pionem na a6 atakując gońca Borgowa
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Borgow zrobił roszadę
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Harmon musi zdecydować czy zagra wariant otwarty czy zamknięty
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Białe mają przewagę
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Wykonują pierwszy ruch więc zawsze mają przewagę
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Ponoć gdy komputery nauczą się szachów
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i będą grać przeciw sobie
00:00:31.708 --> 00:00:34.417
białe zawsze będą wygrywać Przez pierwszy ruch
00:00:35.998 --> 00:00:36.833
Jak kółko i krzyżyk
00:00:36.917 --> 00:00:38.333
Borgow nie jest maszyną
00:00:39.208 --> 00:00:40.417
Twoim zdaniem
00:00:01.000 --> 00:00:06.292
Harmon coloca o Peão na Torre Três atacando o Bispo de Borgov
00:00:14.083 --> 00:00:15.375
Borgov faz roque
00:00:15.875 --> 00:00:22.025
Harmon tem de decidir entre a Siciliana Aberta ou Fechada
00:00:23.002 --> 00:00:24.292
As Brancas têm vantagem
00:00:24.375 --> 00:00:27.333
Como são sempre as primeiras a jogar têm vantagem
00:00:27.417 --> 00:00:31.625
Quando os computadores aprenderem a jogar e jogarem contra outros computadores
00:00:31.708 --> 00:00:34.417
as Brancas vencerão sempre por serem as primeiras a jogar
00:00:35.998 --> 00:00:36.833
Como o Jogo do Galo
00:00:36.917 --> 00:00:38.542
O Borgov não é uma máquina
00:00:39.208 --> 00:00:40.417
Dizes tu
00:00:01.000 --> 00:00:06.292
Harmon își mută pionul la a6 atacând nebunul lui Borgov
00:00:14.083 --> 00:00:15.792
Borgov alege rocada
00:00:15.875 --> 00:00:17.005
Harmon trebuie să decidă
00:00:17.583 --> 00:00:22.025
dacă să deschidă jocul sau să l țină închis
00:00:23.002 --> 00:00:24.292
Albul are avantajul
00:00:24.375 --> 00:00:27.333
Având mereu prima mutare mereu are avantaj
00:00:27.417 --> 00:00:31.625
Când un computer învață să joace șah și să joace cu alte computere
00:00:31.708 --> 00:00:34.417
albul câștigă mereu fiindcă are prima mutare
00:00:35.998 --> 00:00:36.833
Ca la X și 0
00:00:36.917 --> 00:00:38.292
Borgov nu e un robot
00:00:39.208 --> 00:00:40.417
De unde știi
00:00:01.000 --> 00:00:06.292
Хармон двигает пешку на R3 нападая на слона Боргова
00:00:14.125 --> 00:00:15.208
Боргов рокируется
00:00:15.875 --> 00:00:22.025
Хармон должна решить вскрыть позицию сейчас или продолжать закрытую игру
00:00:23.002 --> 00:00:24.292
У белых преимущество
00:00:24.375 --> 00:00:27.333
Поскольку они всегда ходят первые это нормально
00:00:27.417 --> 00:00:31.625
Я читал что когда компьютеры учатся играть между собой
00:00:31.708 --> 00:00:34.417
белые всегда выигрывают из за первого хода
00:00:35.125 --> 00:00:36.833
Как в крестиках ноликах
00:00:36.917 --> 00:00:38.292
Боргов не машина
00:00:39.025 --> 00:00:40.458
Это ты так думаешь
00:00:01.000 --> 00:00:05.291
Las blancas tienen ventaja Como mueven primero siempre la tienen
00:00:05.375 --> 00:00:09.583
Cuando los ordenadores aprendan a jugar al ajedrez y jueguen entre sí
00:00:09.666 --> 00:00:12.375
siempre ganarán las blancas por mover primero
00:00:13.041 --> 00:00:14.791
Como el tres en raya
00:00:14.875 --> 00:00:16.375
Borgov no es una máquina
00:00:17.166 --> 00:00:18.375
Que tú sepas
00:00:01.000 --> 00:00:06.292
Harmon för fram sin bonde till torn tre och hotar Borgovs löpare
00:00:14.083 --> 00:00:15.333
Borgov gör rockad
00:00:15.875 --> 00:00:22.025
Harmon måste nu avgöra om hon ska öppna spelet eller hålla det stängt
00:00:23.002 --> 00:00:27.333
Vitt har övertaget Det har första draget och därför ett övertag
00:00:27.417 --> 00:00:31.625
Jag läste att när datorer lär sig att spela schack mot andra datorer
00:00:31.708 --> 00:00:34.417
vinner vitt alltid tack vare förstadraget
00:00:35.998 --> 00:00:38.292
Som luffarschack Borgov är inte en maskin
00:00:39.208 --> 00:00:40.708
Såvitt du vet
00:00:01.000 --> 00:00:06.292
ฮาร มอนด นเบ ยของเธอข นไปเร อสาม เพ อจ โจมบ ชอปของบอร กอฟ
00:00:14.083 --> 00:00:15.000
บอร กอฟเข าป อม
00:00:15.875 --> 00:00:22.025
ฮาร มอนต องต ดส นใจแล วว า จะเป ดเกมหร อป ดเกม
00:00:23.002 --> 00:00:24.292
ฝ ายขาวได เปร ยบ
00:00:24.375 --> 00:00:27.333
เพราะฝ ายท เด นก อนจะเป นฝ ายท ได เปร ยบเสมอ
00:00:27.417 --> 00:00:29.792
ฉ นอ านเจอว า ตอนท คอมพ วเตอร เร ยนร การเล นหมากร ก
00:00:29.875 --> 00:00:31.625
แล วเล นก บคอมพ วเตอร เคร องอ นๆ
00:00:31.708 --> 00:00:34.417
ฝ ายขาวจะชนะเสมอเพราะได เร มเด นก อน
00:00:35.998 --> 00:00:36.833
เหม อนเกมโอเอ กซ
00:00:36.917 --> 00:00:38.292
บอร กอฟไม ใช เคร องจ กร
00:00:39.208 --> 00:00:40.417
แน ใจนะ
00:00:01.000 --> 00:00:06.292
Harmon piyonunu a6'ya sürerek Borgov'un filine saldırıyor
00:00:14.083 --> 00:00:15.792
Borgov rok attı
00:00:15.875 --> 00:00:22.025
Harmon bu noktada oyunu açık veya kapalı oynama kararını vermeli
00:00:23.002 --> 00:00:24.292
Avantaj beyazda
00:00:24.375 --> 00:00:27.333
İlk hamleyi yaptığı için avantaj hep onda
00:00:27.417 --> 00:00:31.625
Okuduğuma göre satranç öğrenip başka makinelerle oynayan bilgisayarlarda
00:00:31.708 --> 00:00:34.417
ilk hamle yüzünden sürekli beyaz kazanıyormuş
00:00:35.998 --> 00:00:36.833
Üç taş oyunundaki gibi
00:00:36.917 --> 00:00:38.333
Borgov bir makine değil
00:00:39.208 --> 00:00:40.708
Bildiğin kadarıyla değil
00:00:01.000 --> 00:00:06.292
Гармон ходить пішаком на a6 атакуючи слона Боргова
00:00:14.083 --> 00:00:15.292
Боргов робить рокірування
00:00:15.875 --> 00:00:22.025
Зараз Гармон має вирішити грати відкритий варіант чи закритий
00:00:23.002 --> 00:00:24.292
Перевага у білих
00:00:24.375 --> 00:00:27.333
Оскільки білі ходять перші у них завжди перевага
00:00:27.417 --> 00:00:29.792
Я читав що коли комп'ютери навчаться грати у шахи
00:00:29.875 --> 00:00:31.625
граючи проти інших комп'ютерів
00:00:31.708 --> 00:00:34.417
то білі завжди перемагатимуть завдяки першому ходу
00:00:35.998 --> 00:00:36.833
Як в хрестики нулики
00:00:36.917 --> 00:00:38.292
Боргов не машина
00:00:39.208 --> 00:00:40.417
Це ти так думаєш
00:00:01.000 --> 00:00:03.167
Harmon đẩy tốt lên ô thứ ba cột xe
00:00:03.025 --> 00:00:06.292
nhằm tấn công quân tượng của Borgov
00:00:14.083 --> 00:00:15.208
Borgov nhập thành
00:00:15.875 --> 00:00:18.958
Giờ Harmon phải quyết định
00:00:19.002 --> 00:00:22.000
chọn ván cờ mở hay ván cờ kín
00:00:22.958 --> 00:00:24.292
Quân trắng có lợi thế
00:00:24.375 --> 00:00:27.333
Vì quân trắng luôn đi đầu nên nó luôn có lợi thế
00:00:27.417 --> 00:00:29.792
Anh đọc được là khi máy tính học chơi cờ
00:00:29.875 --> 00:00:31.625
và đấu với các máy tính khác
00:00:31.708 --> 00:00:34.417
Trắng sẽ luôn thắng nhờ đi nước đầu tiên
00:00:35.125 --> 00:00:36.833
Như trò cờ ca rô ấy
00:00:36.917 --> 00:00:38.542
Borgov đâu phải là máy móc
00:00:39.167 --> 00:00:40.005
Đó là do em nghĩ thôi
Available in 30 languages
Duration
51 seconds
Views
167
Timestamp in Movie
00:37:12
Uploaded
Feb 22, 2026
Season
1
Episode
4
Genres
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Movie Summary
Orphaned at the tender age of nine, prodigious introvert Beth Harmon discovers and masters the game of chess in 1960s USA. But child stardom comes at a price.