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I think it helps everybody figure out what the
game is gonna look like, but also what the game is like, a lot of concept art
isn't necessarily what it looks like, like this isn't what
the game looks like, it's more like trying
to help other people come up with more ideas so that they can continue the chain of like,
creativity, you know?
game is gonna look like, but also what the game is like, a lot of concept art
isn't necessarily what it looks like, like this isn't what
the game looks like, it's more like trying
to help other people come up with more ideas so that they can continue the chain of like,
creativity, you know?
Full Transcript
00:00:01.000 --> 00:00:02.074
I think it helps everybody
00:00:03.959 --> 00:00:05.395
figure out what the
game is gonna look like,
00:00:05.439 --> 00:00:06.788
but also what the game is like,
00:00:06.832 --> 00:00:09.704
a lot of concept art
isn't necessarily
00:00:09.747 --> 00:00:10.923
what it looks like,
00:00:10.966 --> 00:00:12.185
like this isn't what
the game looks like,
00:00:12.228 --> 00:00:14.665
it's more like trying
to help other people
00:00:14.709 --> 00:00:17.668
come up with more ideas so that they can continue the
00:00:17.712 --> 00:00:19.496
chain of like,
creativity, you know?
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Movie Summary
"Video Game Box Art: The Stories Behind the Covers" is the only definitive collection of in-depth interviews featuring illustrators and artists of the video game industry in a time before, during and after the digital age. Watch a...