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It became inviting to
girls because here were suddenly games that were
about stories and characters and relationships
girls because here were suddenly games that were
about stories and characters and relationships
Full Transcript
00:00:01.000 --> 00:00:04.058
- It became inviting to
girls because here were
00:00:04.058 --> 00:00:07.571
suddenly games that were
about stories and characters
00:00:07.571 --> 00:00:09.007
and relationships.
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Movie Summary
An in-depth look into how the World of Darkness and Vampire: The Masquerade created a phenomenon in the 1990's - a zeitgeist that helped shape film, literature, fashion, club culture, and ultimately fans, whose lives it forever al...