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So, it's informing the game
and you could not separate the game from club
culture and club fashion
and you could not separate the game from club
culture and club fashion
Full Transcript
00:00:01.000 --> 00:00:03.047
So, it's informing the game
and you could not separate
00:00:03.047 --> 00:00:06.077
the game from club
culture and club fashion.
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Movie Summary
An in-depth look into how the World of Darkness and Vampire: The Masquerade created a phenomenon in the 1990's - a zeitgeist that helped shape film, literature, fashion, club culture, and ultimately fans, whose lives it forever al...